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| tutorials:othertechniques:jumptech [2026/06/08 12:42] – carter | tutorials:othertechniques:jumptech [2026/06/08 12:43] (current) – carter | ||
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| ===== Landing angle ===== | ===== Landing angle ===== | ||
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| - | Landing angle affects how much speed is lost. The flatter the car lands, the less speed it loses. Ideally, the rear of the car should touch the ground before the front. | ||
| {{ youtube> | {{ youtube> | ||
| + | Landing angle affects how much speed is lost. The flatter the car lands, the less speed it loses. Ideally, the rear of the car should touch the ground before the front. | ||
| + | |||
| To achieve this: | To achieve this: | ||
| * Use sidewalks before a jump to prevent the car from pitching forward while airborne. | * Use sidewalks before a jump to prevent the car from pitching forward while airborne. | ||