Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| tutorials:othertechniques:jumptech [2026/06/05 09:38] – created carter | tutorials:othertechniques:jumptech [2026/06/08 12:43] (current) – carter | ||
|---|---|---|---|
| Line 9: | Line 9: | ||
| The timing is precise and requires practice. | The timing is precise and requires practice. | ||
| - | ===== Car angle ===== | + | ===== Landing |
| + | {{ youtube> | ||
| Landing angle affects how much speed is lost. The flatter the car lands, the less speed it loses. Ideally, the rear of the car should touch the ground before the front. | Landing angle affects how much speed is lost. The flatter the car lands, the less speed it loses. Ideally, the rear of the car should touch the ground before the front. | ||
| Line 17: | Line 17: | ||
| * If no sidewalk is available, take off at a slight angle instead of straight. This can help maintain speed on landing. | * If no sidewalk is available, take off at a slight angle instead of straight. This can help maintain speed on landing. | ||
| - | This technique can be combined with up- and downshifting. | + | This technique can be combined with [[jumptech# |
| ===== Sidewalk boost ===== | ===== Sidewalk boost ===== | ||
| On some tracks, briefly using a sidewalk to become airborne can be advantageous. If the car lands with its rear wheels touching down first, the car receives a small speed boost. | On some tracks, briefly using a sidewalk to become airborne can be advantageous. If the car lands with its rear wheels touching down first, the car receives a small speed boost. | ||