The Mazda RX-7 is a front-engine, rear-wheel-drive (RWD) car.
To achieve competitive times, it is essential to learn the RWD Double Steering (DS) technique.
DS can be performed effectively on both controller and wheel, although some tracks may favor one input method over the other.
All general RWD DS principles apply to the RX-7, and most of them also apply to the Miata.
TIP: Never use 6th gear while on the ground. The RX-7 cannot reach a speed where the gearing becomes beneficial. Only use 6th gear doing jumptech or on NOS laps.
For Double Steering to work, the game must recognize your device as a Wheel in the controls menu. This applies even if you are using a gamepad. If your device is not recognized correctly, follow the setup instructions before continuing.
Inputs
Double Steering requires two steering inputs:
To initiate a DS drift:
At sufficient speed, the car should begin to slide after releasing the digital input. If this happens, you have successfully initiated a DS drift.
Once you can consistently trigger the drift, practice applying it in corners. The first corner of Olympic Square is a good starting point.
Unique Parts and Stability Control settings can also affect the behavior of DS.
Timing
Learning the correct inputs is not enough—you must also learn the correct timing.
The optimal timing depends on the corner, the racing line, and track features such as bumps and elevation changes. Consistent DS requires both accurate steering input and proper timing.
To understand Micro DS, it is important to know how DS drifts are started and stopped.
A DS drift can be initiated by:
A DS drift can be ended by:
A Micro DS Drift combines these mechanics:
Repeating this process multiple times during a corner creates a series of short drifts, called Micro DS Drift.
This is used on corners where a normal slide costs too much speed and non-ds cannot make it without lifting, so limited use cases but surprisingly common.
This technique is particularly useful on certain corners, such as the final corner of Port Royal. Can also be used to readjust the DS of Stability OFF on any corner, however it requires reacting to the spin rather than coordinating it.
A Tap DS Drift is performed by rapidly tapping the digital steering button while maintaining the correct analog steering angle (30–55%).
The tapping frequency and steering angle influences the drift angle and the amount of rotation generated. Conceptually, it is similar to a Micro DS Drift but performed much faster and more continuously.
Requires Traction Control to be OFF.
Initiate a DS drift with the correct speed and steering angle. Under the right conditions, the car will quickly rotate sideways before snapping back to a neutral position.
This technique can be useful in sharp corners where maintaining speed is important (e.g. some corners on Inner City).
Most time it is a lot safer and consistent to use Tap DS instead.
Some basic tips for each track (forward and reverse in one page):